If you were looking for a good girl power game to while away some time with this summer – this is not it. The platform-style gameplay is old school cira 1990′s Gameboy. The first level and the interface have been around in so many games that there are too many to mention.
If derivative or possibly retro (?) are what you are into, you might have a passing interest in this game. I doubt it, save the space on the rental que. The problem with nostalgic games is that “You had to be there.” And with this game, “Just don’t go there.” Both adages apply. When you look at screen shots of this game in galleries around the net you’ll see some water colors which are pretty but it is misleading because the actual game-play screens are much less detailed. Then they will show the graphic from the top and bottom screen of the DS as if it were all one airbrushed master piece, and it doesn’t actually look like that when you play it.
The levels have keys to find and a door to unlock. Items and weapons have to be picked up in each level. Changing weapons and equiping items is awkward. We shouldn’t have games that play or look like this by now. It isn’t very imaginative and it is mainly tedious. When you make one wrong move, you’ll have to restart and it becomes repetitve right away. The game is over all an experience in frustration. There is redundant level design. Only if you get all of the treasures and gems in every level it will open more content. One feature it has is a level editor that tool may afford some enjoyment for those who enjoy odding and building platforming/puzzle levels of their own. With puzzle room templates you can add your own monsters, weapons, and items. These can be shared with friends over the Nintendo WFC. You will need a friend code in order to share it with someone you know giving it some security for young people online. I give Steal Priness 4 ill gotten gems out of 10.
Steal Princess DS Review
Posted by geek-woman on June 16th, 2009















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